From MeritBadgeDotOrgScout Skills to newer Scouts: Tenderfoot, Second Class, and First Class. Scouts use the Patrol Method, plan their meals & duty rosters, and demonstrate each skill individually. Scout's use their handbooks for the pages noted for each skill.
|— Advancement Policies p. 24|
By holding an Advancement Campout after the new Webelos have crossed over, new Scouts are prepared for other campouts and summer camp. Troops may work together to pool their resources. Some local councils and districts host Advancement Camporees because it is so important to membership retention and summer camp attendance. Summer Camps and Merit Badge Days may also offer Scout Skills programs.
The Advancement Campout can also help a troop meet their First Class-First Year goal:
|— Boy Scout Handbook, p. 14|
| The editable Advancement Campout Plan Word DOC file lets you
The PDF Version Advancement Campout Plan is also available.
Troop Meeting - Advancement Campout Planning Meeting
Summary: Scouts plan meals, duty rosters, and campout program. Each Scout must be able to individually demonstrate each skill.
Tenderfoot #1. Present yourself to your leader, properly dressed, before going on an overnight camping trip. Show the camping gear you will use. Show the right way to pack and carry it. (pp. 224-30)
- 6.b. Prepare a personal first aid kit to take with you on a hike. (pp. 289)
- 9. Explain the importance of the buddy system as it relates to your personal safety on outings and in your neighborhood. Describe what a bully is and how you should respond to one. (p. 57)
First Class #4. a. Help plan a patrol menu for one campout that includes at least one breakfast, one lunch, and one dinner and that requires cooking at least two meals. Tell how the menu includes the foods from the food pyramid and meets nutritional needs. (pp. 257-80)
- 4b Using the menu planned in requirement 4a, make a list showing the cost and food amounts needed to feed three or more boys and secure the ingredients. (p. 260)
- 4c Tell which pans, utensils, and other gear will be needed to cook and serve these meals. (p. 260)
- 4d Explain the procedures to follow in the safe handling and storage of fresh meats, dairy products, eggs, vegetables, and other perishable food products. Tell how to properly dispose of camp garbage, cans, plastic containers, and other rubbish. (pp. 257-80)
Sample Advancement Campout Schedule
This schedule is based on the Introduction to Outdoor Leader Skills #33640.
6:00 PM Set up: Set up camp and ax yard. Post Duty Roster. Eat before you arrive. (pp. 232-39)
Second Class #2.b. On one of these campouts, select your patrol site and sleep in a tent that you pitched. (pp. 77-85)
6:30 PM Totin' Chip, fire building & fire building competition.
Second Class 2.c. On one campout, demonstrate proper care, sharpening, and use of the knife, saw, and ax, and describe when they should be used. (pp. 77-85)
- 2.d. Use the tools listed in requirement 2c to prepare tinder, kindling, and fuel for a cooking fire. (pp. 248-55)
- 2.e. Discuss when it is appropriate to use a cooking fire and a lightweight stove. Discuss the safety procedures for using both. (pp. 248-55)
8:00 PM Campfire & cracker barrel
Tenderfoot #3. On the campout, assist in preparing and cooking one of your patrol's meals. Tell why it is important for each patrol member to share in meal preparation and cleanup, and explain the importance of eating together. (pp. 265-81)
10:30 PM Taps
7:00 AM Reveille & Flags
Tenderfoot #6. Demonstrate how to display, raise, lower, and fold the American flag. (pp. 42-44)
- 2.g. On one campout, plan and cook over an open fire one hot breakfast or lunch for yourself, selecting foods from the food pyramid. Explain the importance of good nutrition. Tell how to transport, store, and prepare the foods you selected. (pp. 257-68)
First Class #4. e. On one campout, serve as your patrol's cook. Supervise your assistant(s) in using a stove or building a cooking fire. Prepare the breakfast, lunch, and dinner planned in requirement 4a. Lead your patrol in saying grace at the meals and supervise cleanup. (pp. 248-81)
8:30 AM First Aid - Note: to free time on the Advancement Campout, this could be taught at troop meetings.
Tenderfoot #12.a. Demonstrate how to care for someone who is choking. (pp. 296-7)
- 12.b.. Show first aid for the following: Simple cuts and scrapes, Blisters on the hand and foot, Minor (thermal/heat) burns or scalds (superficial, or first degree), Bites and stings of insects and ticks, Venomous snakebite, Nosebleed, Frostbite and sunburn. (pp. 304-24)
- 6.c. Demonstrate first aid for the following: Object in the eye, Bite of a suspected rabid animal, Puncture wounds, from a splinter, nail, and fishhook, Serious burns (second degree), Heat exhaustion, Shock, Heatstroke, dehydration, hypothermia, and pphyperventilation]]. (pp. 304-24)
- 8. c. Show how to transport by yourself, and with one other person, a person:
- from a smoke-filled room
- with a sprained ankle, for at least 25 yards. (pp. 326-7)
- 8. d. Tell the five most common signs of a heart attack. Explain the steps (procedures) in cardiopulmonary resuscitation (CPR). (p. 298)
Saturday Nature Hike
10:00 AM Introduction to: Hiking & Orienteering
Tenderfoot #5. Explain the rules of safe hiking, both on the highway and cross-country, during the day and at night. Explain what to do if you are lost. (pp. 38-41)
10:00 AM Hike: 2 ½ miles out with your lunch in a day pack (book backpacks work great.)
Second Class #1.b. Using a compass and a map together, take a 5-mile hike (or 10 miles by bike) approved by your adult leader and your parent or guardian. (pp. 72-74)
11:00 PM Nature: Plant & animal identification and Leave No Trace
Tenderfoot #11. Identify local poisonous plants; tell how to treat for exposure to them. (p. 59)
12:00 PM Lunch: Eat the picnic lunch you have packed in
12:30 PM Hike back to camp: continuing to find evidence of wild animals & native plants
1:30 PM Knots and Knot Tying Competition. - Note: to free time on the Advancement Campout, this could be taught at troop meetings.
Scout 6. Square knot
Tenderfoot 4a. [Demonstrate how to whip and fuse the ends of a rope. (p. 34)
- 4.b.. Demonstrate you know how to tie the following knots and tell what their uses are: two half hitches and the taut-line hitch. (pp. 36-7)
First Class 8. a. Demonstrate tying the bowline knot and describe several ways it can be used. (pp. 148-9)
3:00 PM Pioneering - Note: to free time on the Advancement Campout, this could be taught at troop meetings.
First Class #7. a. Discuss when you should and should not use lashings.
- 7. b. Demonstrate tying the timber hitch and clove hitch and their use in square, shear, and diagonal lashings by joining two or more poles or staves together.
- 7. c. Use lashing to make a useful camp gadget.
4:30 PM Games
7:00 AM Reveille & Flags
7:30 AM Breakfast (simple) & Pack up
8:30 AM Scout's Own Worship Service- Interfaith, share best moments
9:00 AM Service Project: Police area, prepare firewood, & conservation projects - Could be moved up to Saturday.
Second Class #4. Participate in an approved (minimum of one hour) service project. (p. 80)
10:00 AM Depart
Troop Meetings - Scout Skills
An Advancement Campout does not teach all of the basic Scout Skills nor can it. Troops also include Scout Skills as a part of troop meetings. Topics reinforce Knots, Orienteering, First Aid, Camping skills, and more. Each topic can include games or competition. In addition, setting aside troop meetings for a Swimming event or Fitness Event can be fun for older Scouts and a great opportunity for younger Scouts.
Troop Meeting - Swimming
An annual swimming event could be held at any time. It is a chance to have fun, play games, and work on swimming skills.
Goals: Scouts First Class and above teach First Aid skills to the newer Scouts. Each Scout must be able to individually demonstrate each skill.
- 7a Diving (has feet-first entries as well) - Safe Swim Defense
- 7b Learning to Swim
- 7c Reach, Throw, Row, Go
- 9a Safety Afloat
- 9b BSA Swim Test - Sidestroke - Breaststroke - Trudgen - Crawl - Backstroke - Floating.
- 9c Reach, Throw, Row, Go
Troop Meeting - Personal Fitness
New Scouts can record their times for the Tenderfoot personal fitness requirements. Older Scouts can start Personal Fitness Merit Badge or play basketball or other games with the troop.
Tenderfoot #10.a. Record your best in the following tests:
- Standing long jump
- 1/4 mile walk/run
- 10.a. Show improvement in the activities listed in requirement 10a after practicing for 30 days.
- See Scout Skills
- See Scout Skills
|Boy Scout portal|
|Varsity Scout portal|
- First Class-First Year
- Advancement Campout Plan (DOC) - Just fill in the Scouts in Charge for each event and make tweaks as needed.
- Advancement Campout Plan (PDF) - fill in by hand