Cyber Chip

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The Cyber Chip is for Scouts (1st through 12th grade) and helps them learn about internet safety.
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The '''Cyber Chip''' is for all Scouts (1st through 12th grade) and helps them learn about internet safety.
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{{reqs}}
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Today's youth are spending more time than ever using digital media for education, research, socializing, and fun. To help families and volunteers keep youth safe while online, the Boy Scouts of America introduces the Cyber Chip. In developing this tool, the BSA teamed up with content expert NetSmartz®, part of the National Center for Missing and Exploited Children® and training expert for many law enforcement agencies. Topics include cyberbullying, cell phone use, texting, blogging, gaming, and identity theft.
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==Related achievements, electives, or other awards==
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{| align="center"
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;[[Emergency_Preparedness_Award#Tiger_Cub_Scout_requirements|Emergency Preparedness Award - Tiger Cub Requirements]]
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|
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*Requirement 3 - Participating in the Netsmartz program can satisfy the requirement to join an Internet Safety program.
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{{Infobox
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|title= [[Cyber Chip (Cub Scouts)|Cyber Chip for Grades 1-5]]
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|image = CyberChipL1.gif
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|imagesize = 224
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|bgcolor = silver
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|textcolor = black
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}}
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|
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{{Infobox
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|title= [[Cyber Chip (Boy Scouts, Varsity Scouts, Venturers, and Sea Scouts)|Cyber Chip for Grades 6-12]]
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|image = CyberChipL2.gif
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|imagesize = 224
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|bgcolor = silver
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|textcolor = black
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}}
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|}
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==See Also==
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{{info|'''All Cyber Chips will expire annually.''' Each Scout will need to “recharge” the chip by going back to the Netsmartz Recharge area. This space will hold new information, news, and a place for the Scout to recommit to net safety and netiquette. Then, with the unit leader, the Scout can add the new date to the Cyber Chip card or certificate.}}
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*[[Firem'n Chit]]
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*[[Totin Chip]]
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*[[Whittling Chip]]
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==Resources==
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http://www.netsmartz.org/scouting
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== Integration Ideas ==
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===Parents===
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*Use the Cyber Chip as a tool to work with your youth to create additional open communications.
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*Visit www.scouting.org/cyberchip and NetSmartz® for more content ideas and tip sheets.
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===Unit Leaders===
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*Tailor the requirements to your own unit rules. Complete the requirements for the Cyber Chip as a unit at a regular meeting, then hand out the cards and patches on the spot.
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*Review the resources available on the website, including teaching materials, an implementation guide, and more.
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*Create a fun challenge for youth to stump the unit leaders.
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*Play a "Jeopardy!"-style game in a meeting to use what's been learned.
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*Use the Cyber Chip as a foundational step in preparation for leadership positions such as Webmaster.
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===Councils and Districts===
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*Add Cyber Chip information to council or district websites. Create an area focused on cyber safety. Use resources from NetSmartz®
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*Spread the word by communicating at events like camporees and Scoutoramas.
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*Do a tech event for adults or youth—then set teams to compete with each other on their knowledge in a fun fashion.
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{{clear}}
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[[Image:cyber-chip-pocket-patches.jpg|frame|Cyber Chip pocket patches]]
==External Links==
==External Links==
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http://www.scouting.org/Training/YouthProtection/CyberChip.aspx
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*http://www.netsmartz.org/scouting
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*http://www.scouting.org/Training/YouthProtection/CyberChip.aspx
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**[http://www.scouting.org/filestore/youthprotection/pdf/100-055_WB.pdf The Scout Law and Cybersafety/Cyberbullying]
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**[http://www.scouting.org/filestore/youthprotection/pdf/100-053.pdf Brochure announcing the Cyber Chips]
[[Category:Special Opportunities]]
[[Category:Special Opportunities]]

Revision as of 12:54, May 21, 2014

The Cyber Chip is for all Scouts (1st through 12th grade) and helps them learn about internet safety.

Today's youth are spending more time than ever using digital media for education, research, socializing, and fun. To help families and volunteers keep youth safe while online, the Boy Scouts of America introduces the Cyber Chip. In developing this tool, the BSA teamed up with content expert NetSmartz®, part of the National Center for Missing and Exploited Children® and training expert for many law enforcement agencies. Topics include cyberbullying, cell phone use, texting, blogging, gaming, and identity theft.

Cyber Chip for Grades 1-5
Cyber Chip for Grades 6-12


All Cyber Chips will expire annually. Each Scout will need to “recharge” the chip by going back to the Netsmartz Recharge area. This space will hold new information, news, and a place for the Scout to recommit to net safety and netiquette. Then, with the unit leader, the Scout can add the new date to the Cyber Chip card or certificate.


Contents

Integration Ideas

Parents

  • Use the Cyber Chip as a tool to work with your youth to create additional open communications.
  • Visit www.scouting.org/cyberchip and NetSmartz® for more content ideas and tip sheets.

Unit Leaders

  • Tailor the requirements to your own unit rules. Complete the requirements for the Cyber Chip as a unit at a regular meeting, then hand out the cards and patches on the spot.
  • Review the resources available on the website, including teaching materials, an implementation guide, and more.
  • Create a fun challenge for youth to stump the unit leaders.
  • Play a "Jeopardy!"-style game in a meeting to use what's been learned.
  • Use the Cyber Chip as a foundational step in preparation for leadership positions such as Webmaster.

Councils and Districts

  • Add Cyber Chip information to council or district websites. Create an area focused on cyber safety. Use resources from NetSmartz®
  • Spread the word by communicating at events like camporees and Scoutoramas.
  • Do a tech event for adults or youth—then set teams to compete with each other on their knowledge in a fun fashion.


Cyber Chip pocket patches
Cyber Chip pocket patches

External Links

Personal tools
language