Swing!

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{{STEM Nova awards introduction}}
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[[Image:swing_icon.jpg|left]]<br />This module is designed to help you explore how engineering and simple machines called levers affect your life each day. '''{{PAGENAME}}''' is part of the [[:Category:STEM Nova Technology awards|Technology]] category.
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[[Image:swing_icon.jpg|left]]<br />This module is designed to help you explore how engineering and simple machines called levers affect your life each day. '''{{PAGENAME}}''' is part of the [[:Category:STEM Nova Engineering awards|Engineering]] category.
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[[Category:STEM Nova awards]]
[[Category:STEM Nova awards]]
[[Category:STEM Nova Cub Scout awards]]
[[Category:STEM Nova Cub Scout awards]]
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[[Category:STEM Nova Technology awards]]
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[[Category:STEM Nova Engineering awards]]

Current revision

Submit any questions regarding the STEM Nova or Supernova awards to [email protected]


Swing!

This patch is worn as a temporary emblem
on the right uniform pocket.
Created:2013, Updated 2018
Level:Wolf Cub Scouts, Bear Cub Scouts, and Webelos Scouts

The BSA's STEM Nova Awards program is designed to introduce and encourage further study of STEM (Science, Technology, Engineering and Mathematics) by Cub Scouts, Scouts, Venturers, and Sea Scouts. Youth may earn all STEM Nova awards for their program. The Supernova awards are designed to inspire further study. It is recommended that you complete at least two STEM Nova awards before starting the requirements for the Supernova award.

Youth may complete any STEM Nova award with a parent or unit leader’s guidance. However, Supernova Awards mentors must be approved by the local council. (Note: Lion Cubs and Tiger Cubs are not eligible to participate in the STEM Nova Awards program.)



This module is designed to help you explore how engineering and simple machines called levers affect your life each day. Swing! is part of the Engineering category.


Swing! requirements

  1. Choose A or B or C and complete ALL the requirements.
    A. Watch an episode or episodes (about one hour total) of a show about anything related to motion or machines. Then do the following:
    1. Make a list of at least two questions or ideas from what you watched.
    2. Discuss two of the questions or ideas with your counselor.
    Some examples include—but are not limited to—shows found on PBS ("NOVA"), Discovery Channel, Science Channel, National Geographic Channel, TED Talks (online videos), and the History Channel. You may choose to watch a live performance or movie at a planetarium or science museum instead of watching a media production. You may watch online productions with your counselor's approval and under your parent's supervision.
    B. Read (about one hour total) about anything related to motion or machines. Then do the following:
    1. Make a list of at least two questions or ideas from what you read.
    2. Discuss two of the questions or ideas with your counselor.
    Books on many topics may be found at your local library. Examples of magazines include but are not limited to Odyssey, KIDS DISCOVER, National Geographic Kids, Highlights, and OWL or owlkids.com .
    C. Do a combination of reading and watching (about one hour total) about anything related to motion or machines. Then do the following:
    1. Make a list of at least two questions or ideas from what you read and watched.
    2. Discuss two of the questions or ideas with your counselor.
  2. Complete ONE adventure from the following list for your current rank or complete option A or B. (If you choose an Adventure, choose one you have not already earned.) Discuss with your counselor what kind of science, technology, engineering, and math was used in the adventure or option.
    Wolf Cub ScoutsBear Cub ScoutsWebelos Scout
    Motor AwayBaloo the BuilderAdventures in Science
    Paws of SkillA Bear Goes FishingEngineer
    Option A:
    With your parent's permission, take an old or broken household or mechanical item, break it down into its component pieces, and identify the purpose of five parts. Suggested items include a keyboard, floppy disk, telephone, VCR, tape deck, bicycle, people counter, printer or similar item. Make sure to use appropriate safety precautions.
    OPTION B:
    Participate in two sports, either as an individual or part of a team, and identify the levers used in each sport.
  3. Explore EACH of the following.
    A. Levers
    1. Make a list or drawing of the three types of levers. (A lever is one kind of simple machine.)
    2. Show:
    1. How each lever works
    2. How the lever in your design will move something
    3. The class of each lever
    4. Why we use levers
    B. On your own, design, including a drawing, sketch, or model, ONE of the following (be sure to show how the lever in your design will move something):
    1. A playground fixture that uses a lever
    2. A game or sport that uses a lever
    3. An invention that uses a lever
    C. Discuss your findings with your counselor.
  4. Do the following:
    A: Visit a place that uses levers, such as a playground, carpentry shop, construction site, restaurant kitchen, or any other location that uses levers.
    B Discuss with your counselor the equipment or tools that use levers in the place you visited.
    Visitations to places like carpentry shops, construction sites, restaurant kitchens, etc., will require advance planning by the counselor. The counselor should call ahead to make arrangements, and make plans to have appropriate supervision of all Scouts. The site will very likely have rules and instructions that must be followed. The counselor should help ensure that all the participants are aware of and follow those rules. This may include safety procedures and other instructions.
  5. Discuss with your counselor how engineering and simple machines affect your everyday life.

View the change list (history) of these requirements. The text of these requirements may be locked. In that case, they can only be edited
by an administrator.
Please note any errors found in the above requirements on this article's Talk Page.

Notes

Worksheet A FREE workbook for Swing! is available here! (PDF or Word) with the maps, charts, links, diagrams, and checklists you need! Or click here to print just the Swing! requirements. usscouts.org has PDF and Word versions of workbooks for Scouts BSA ranks and merit badges, Cub Scouting ranks and adventures, and STEM Nova awards.


External links

STEM Nova Awards Program Advancement
Award Overview:STEM Nova awards
Worksheets:Nova & Supernova Award Worksheets
Cub Scout
Nova:Science: Science EverywhereDown and DirtyNova WILD!Out of This WorldUncovering the PastTechnology: Tech TalkCub Scouts Can CodeEngineering: Swing!Math: 1-2-3 Go!Fearful Symmetry
Supernova:Dr. Luis W. Alvarez Supernova Award (Wolf/Bear only) • Dr. Charles H. Townes Supernova Award (Webelos only)
Scouts BSA
Nova:Science: Shoot!Let It Grow!Splash!Mendel's MinionsTechnology: Start Your Engines!Hello, WorldEngineering: Whoosh!Up and AwayMath: Designed to Crunch
Supernova:Dr. Bernard Harris Bronze Supernova AwardThomas Edison Silver Supernova Award
Venturer / Sea Scout
Nova:Science: Launch!Wade!What a LifeTechnology: Power UpExecuteEngineering: Hang On!Math: Numbers Don't Lie
Supernova:Dr. Sally Ride Bronze Supernova AwardWright Brothers Silver Supernova AwardDr. Albert Einstein Gold Supernova Award
Scouter:Dr. Paul A. Siple Bronze Supernova Award

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